The making of PlayStation VR
Across multiple departments and offices around the world, including help from external partners, Sony’s PlayStation VR team spans one of the widest swaths in the game industry. Someone who works on the 3D audio may never meet someone on the display team, or someone in legal, marketing, business development, hardware design or any of the other groups contributing to the headset. PlayStation executive vice president Masayasu Ito estimates that of PlayStation’s more than 7,000 employees worldwide, in one form or another, 20 percent have contributed to PlayStation VR.
This post first appeared on The Verge.